$5+

Game ready rubble piles in Blender & Unreal!

4 ratings
I want this!

Game ready rubble piles in Blender & Unreal!

$5+
4 ratings

Have you ever needed to make a rubble pile for a game engine but always ended up with either too many polygons or too many drawcalls?

In this tutorial I'll show you how to make a high poly pile with multiple materials assigned and convert it to a low poly, game ready mesh with a single PBR texture set.

In the video, I'll use Megascans assets for the sake of time, however you can use your own assets just as easily!

(Basic knowledge of Blender & Unreal Engine is assumed, however I try to explain every step as best as I can)

You'll learn to:
- Create a high poly pile using particles & physics to simulate naturally falling rubble
- Use displacement for fine detail dirt/debris
- Make a low poly pile and bake a complete texture set including Albedo, roughness, metallic & normal maps
- Import your mesh into Unreal Engine with tips on how to blend it more naturally into your environment

$
I want this!
Watch link provided after purchase
Size
3.07 GB
Duration
48 minutes
Resolution
1080p
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